Top 15 Outdoor Night Games

Do you want to try out outdoor night games? If yes, we have a list of exciting outdoor night games for you. You can play these games with your friends and family. Outdoor games can help you stay fit, and when you play them at night, the fun doubles.

Outdoor Night Games

Let’s start with the list of top outdoor night games.

#1. Human Knot

Human Knot

Requirements

No extra supplies.

How to Play?

Make a circle with everyone standing. Each individual should reach out one of their hands and randomly grasp hold of two other hands, but they cannot belong to the person seated next to them. This will result in a massive human knot. This is how the human knot forms.

The participants must then attempt to disentangle themselves while holding onto no one’s hands by climbing over, stretching over or under, twisting, spinning around, or doing whatever else is necessary. The objective is to be able to completely detangle and stand in a circle without anyone’s arms crossing in the centre.

#2. Sardines

Sardines

Requirements

No extra supplies.

How to Play?

Select two players from your party to run outside and hide while the other players count to 50. This team splits into pairs (or if there is an odd number of individuals, one group can have three individuals in it). These duos venture outside and search for the people who are hiding.

A pair joins the initial hiders in hiding after they are discovered. The other pairs continue searching, and as they individually locate the group, they immediately join in on hiding together. This process continues until all of the pairs have located the hiding place. The next time, the first pair to locate the first pair hiding has to hide.

#3. Stay Still Statues

Requirements

Two flashlights

How to Play?

Select two actors to represent the “Tourist” and the “Tour Guide.” The “Statues” will be played by all of the other players.

The tourist and the tour guide count to thirty while standing apart from the group so that no one can see them. The statues place themselves into their frozen stances during this period.

Then using a flashlight, the Tour Guide and Tourist look around the area where the statues are located. The statues are attempted to move or giggle as they move around the area without actually touching them. A statue is destroyed if it is shown to be smiling or moving. The game is won by the final statue.

#4. Glow Stick Volleyball

Requirements

Each player will receive four glow bracelets, some extra glow stick bracelets, and a beach ball.

How to Play?

Four glow sticks should be distributed to each player, one for each wrist and ankle. In the beach ball’s blow-hole, place a few additional glow sticks, break them to make them shine, and then fill the ball all the way up.

The game involves players striking the ball back and forth with each other while attempting to keep it off the ground. No one is permitted to kick, catch, or throw the ball. The hitting of the ball resembles that of volleyball. Either a volleyball net or no net can be used to play this game.

#5. Freeze Improv

Requirements

A group of people who like to ham it up.

How to Play?

Anybody in the group can shout out a situation for two people to act out, such as “going shopping,” “playing soccer,” or “riding bicycles,” as they stand in front of the gathering and take the “stage.” The situation must then be acted out by the two performers.

One of the spectators may at any point yell “Freeze!” and then ascend to the stage, tap an actor on the arm, and enter a new scene.

The play goes on with more proposed circumstances, acting, freezing, and tapping on the arm. Play on for as long as you like.

#6. Wave

Requirements

No extra supplies

How to Play?

While the other players are hiding, the designated “it” individual counts to 50 while running off to hide. Then, this individual ventures outside to look for the other children. The other youngsters can skulk off to work to avoid “it.” A person must shout out their name if “it” finds them, and the person whose name was called must then follow “it.”

If one of the people following “it” sees another person hiding and waves to them while they are searching the area for the other children, they can slink away from “it” and go hiding once more. A person becomes “it” and the group starts a fresh round after hearing their name called three times.

#7. Blob Tag

Blob Tag

Requirements

No extra supplies.

How to Play?

Similar to a simple game of tag but with a twist. When a player is tagged, they team up with the player who tagged them and sprint together to try to capture the next player. Normally, players would run around and avoid each other. When someone is tagged, that person joins hands with them, and they keep trying to tag other people. The last player, the winner, is tagged by the Blob at the end of the game.

#8. Capture The Flag

Requirements

You will need two “flags,” two border markers, and a sizable play area. Any type of material, including hand towels, rags, and fabric scraps, can be used to make flags.

How to Play?

In our area, this is perhaps the outdoor game that kids and teens like playing the most at night. Simply put, they adore playing this game. The goal of the game is to take the flag from the opposing team and return it to your side of the field.

Mark the borders and the line dividing the group into two teams. Each team’s side of the field should have a flag placed behind it. In order to avoid being tagged, players must attempt to grab the opposing team’s flag. 

In the event that a player is tagged, they are sent to “prison,” which is just a predetermined spot not too far from the flag. A teammate must approach the prisoner and touch him or her without being tagged by the other team in order to be released.

A person may be jailed and released from prison indefinitely. Until one team successfully snatches the opposing team’s flag and moves it to their side of the field, play continues.

#9. Flashlight Tag

Requirements

One flashlight

How to Play?

The person with the torch is the one you’ve chosen to be “it.” Everyone flees from “it” as “it” counts down from ten.

Then “It” searches for everyone, and if somebody is “caught” by the flashlight, they are tagged. The next person to be “it” will be the last person to be marked by the flashlight.

#10. Two Truths & A Lie

Two Truths & A Lie

Requirements

No extra supplies.

How to Play?

Each person is seated in a circle. Each participant takes a turn describing oneself in three ways, two of which are true and one of which is a falsehood. The other members of the group must determine which is a lie.

#11. Ghost in the Graveyard

Requirements

No extra supplies.

How to Play?

The group counts to 100 while the one designated as the ghost hides outside in the yard.

After that, the party ventures outside to look for the ghost. One player is responsible for finding the ghost and calling out, “Ghost in the graveyard!” to alert the other players.

Then everyone rushes to the designated safe location, which could be a chair, a tree, or the porch. The first individual to be tagged by the ghost in the subsequent round becomes the ghost.

#12. Elbow Tag

Requirements

No extra supplies.

How to Play?

It is decided on one individual to be it. The remaining members of the gang split into pairs and hooked elbows. Their other arm’s hand rests on their hip.

By attaching his or her elbow to one of the other teams’ elbows, “It” runs and attempts to join one of the teams. Once hooked, the opposing team member must unhook his or her elbow in order to become “it” and continue looking for a new team.

#13. Death Wink

Death Wink

Requirements

A deck of cards. Count out as many cards as there are players. One joker, wild card, or another special card must be included among the chosen cards.

How to Play?

The group forms a standing circle around one another. Give each individual a card, and the one who gets the joker or wild card is the “murderer.” The cards are then meticulously collected and placed aside.

The murderer tries to wink softly at other players to ‘kill’ them as they stand and stare at each other. If a player notices the murderer winking at them, they must wait for five seconds before they ominously pass away.

Before they are all slain, players must try to identify the culprit. Incorrect guesses result in elimination from the game. The game is won by the one who correctly guesses.

#14. Firefly

Requirements

One small flashlight that is hard to spot.

How to Play?

One person is chosen to play the role of the firefly, and they must hide outdoors in the pitch-black with the flashlight. The remainder of the gang must count to 20 before venturing outside to look for the firefly. The firefly is required to turn its flashlight on and off once every 60 seconds while moving about continually as requested. The game ends when the firefly is captured and a new firefly is selected.

#15. Who Am I?

Who Am I

Requirements

You will need a little piece of paper with the names of each group member written on it and some tape. Best played while the outside light is still a little bit of.

How to Play?

In a bowl or hat, place the tiny pieces of paper with the names inscribed on them. Without letting the recipient see it, each person is to sketch and tape a name to their forehead.

To find out whose name is taped to someone’s forehead, players can go around the group and ask them yes or no questions like “do I have blonde hair?” or “am I super tall?”

Conclusion

These were the best outdoor night games out there. Try out each one of them, as they are unique in their own way.

Did you find any game exciting enough to try? Let us know in the comments.

Also Read: Best 6 Player Board Games